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Traveller1

A Traveller in Mount&Blade

Travellers can be found in a town's Tavern. They have two main functions in the game. Both of these services require a fee of 30 denars.

The first is their ability to locate heroes who you have joined your party but resigned by the player. Note that companions who recently abandoned you will not reappear for several in-game weeks after their abandonment, and they will be treated by the traveller as companions who you have never met during this time.

Secondly, they can tell where to find the claimants to the various kingdoms' thrones.

Transcript[]

Classic and Warband[]

Traveller: "Greetings, friend. You look like the kind of man who'd do well to know me. I travel a lot all across Calradia and keep an open ear. I can provide you information that you might find useful. For a meager price of course."

Player: "What can you tell me about this land?"

Traveller: Calradia is divided into rival kingdoms, which can neither manage to live in peace with their neighbours [sic], nor completely eliminate them. As a result, there's seldom a break to the bitter wars which plague this land and drain its life blood. Well, at least this must be a good place to be for an adventurer such as yourself. With some luck and skill, you can make a name for yourself here, amass a fortune perhaps, or gain great power. Opportunities are endless and so are the rewards, if you are willing to risk you life for them."

Player: "Tell me more about these opportunities"

Traveller: "The kingdoms will pay good money for mercenaries if they are engaged in a war. If you have done a bit of fighting, speaking with one of their lords will probably result in being offered a mercenary contract. However the real rewards come if you can manage to become a vassal to a king. A vassal can own villages, castles and towns and get rich with the taxes and revenues of these estates. Normally, only nobles of the realm own land in this way, but in time of war, a king will not hesitate to accept someone who distinguishes himself on the battlefield as a vassal, and grant him the right to own land.

It is not unheard-of for adventurers to renounce allegiance to a Calradian king altogether, declare themselves kings, and claim land in their own name. This is a difficult path, however, as the great nobles of the land, with their long ancestries, are not likely to accept such upstarts as their monarch. Such rulers would need to be very careful in establishing their right to rule, or they would be set upon from all sides.

I might be easier for an adventurer like yourself to pledge support to an existing king's rival. There are many such pretenders in Calradia -- those who are born to the right family, who go around and stir trouble saying they have a better claim to the throne than the current king. If those claim holders could find supporters, they could easily start civil wars and perhaps even replace the king one day.

Player: "Interesting. Where can I find these claim holders?"

Traveller: A claim holder's life would be in danger in his own country of course. Therefore, they usually stay at rival courts, raising support and hoping to find someone willing to champion their cause. I usually hear news about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something for such a service.

With Fire & Sword[]

  • Greetings, player.
  • Yes?
  • What can you tell me about this land?
    • (If this is the player's first ever encounter with a traveller)
      There's seldom a break from the bitter wars... Well, at least that makes it a good place to be, for daring people such as yourself. With some luck and skill, you can make a name for yourself here, perhaps even amass a fortune, or gain great power.
    • Interesting... Tell me more.
      • Nations engaged in war will pay good money for mercenaries. If you've done even a bit of fighting, speaking with one of the sovereigns will probably result in a mercenary contract. However, the real rewards come if you can manage to become a sworn subject of one of these sovereigns. Subjects can own villages, fortresses, and towns -- and grow wealthy from the taxes and revenues of their estates. Normally only nobles of the realm own land in this way, but in times of war, a regent will not hesitate to accept as his confidant someone who distinguishes himself/herself on the battlefield, and grant him/her the right to own land.
      • Nowadays there is no rest for the kings! Each has his own rivals, other men born to the right family, who might go around stirring up trouble, claiming a right to the throne. If these men find supporters, they could easily start civil wars, and perhaps even win the crown one day.
      • Interesting. Where can I find men who hold such claims?
        • A claim holder's life is in danger in his own country, of course. Therefore, they usually travel constantly through the towns and cities of their nation, raising their supporters. I often hear rumors about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something in return for such a service.
      • I guess I have heard enough already. Thank you.
    • (If the player has encountered a traveller before, not necessarily the same one)
      Well, you probably know everything I could tell you already...
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