Weekly Wages
1 denar
Upgrades To...
Upgrade Cost
10 denars
Exp For Kill
? xp
Ransom Value
32 denars

Townsmen are the residents of towns. They are similar to Farmers in that they can only be recruited from prisoners.

In older versions of Mount&Blade, they used to be recruited from taverns, alongside Farmers. They wielded peasant weapons such as staffs and wore basic equipment such as straw hats. However, since then, they have been removed from the active part of the game. The Townsmen in actual towns are not the same unit, as they do not even have a weapon.


Townsmen have some of the cheapest and weakest weapons in the game. Their equipment is similar to that of looters, except they wear better armor.

Their only effective tactic is to outnumber the enemy in a swarm or rush them before their opponents gather into a good position, as they have no shields to resist arrow fire and no spears to resist cavalry. It may be better to take your townsmen to a training field, rather than into battle, until they are ready to upgrade if you aren't able to keep them alive through a real fight.

Stats and equipmentEdit

Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see Troop stats.

Townsman - Default Stats and Equipment
Stat Points
Level 4
Strength 7
Agility 5
Intelligence 4
Charisma 4
Health 42
(Possible): Leather Cap
Body Armor
Linen Tunic, Tunic with vest, Leather Apron
Nomad Boots, Wrapping Boots
Skill Points
Ironflesh 0
Power Strike 0
Power Throw 0
Power Draw 0
Weapon Master 0
Shield 0
Athletics 0
Riding 1
Horse Archery 0
Looting 0
Trainer 0
Tracking 0
Tactics 0
Path-finding 0
Spotting 0
Inventory Management 2
Wound Treatment 0
Surgery 0
First Aid 0
Engineer 0
Persuasion 0
Prisoner Management 1
Leadership 1
Trade 2
Weapon Type Points
One Handed Weapons 60
Two Handed Weapons 60
Polearms 60
Archery 60
Crossbows 60
Throwing 60
Melee Weapons
Cleaver, Knife, Club, Quarter Staff, Dagger
Ranged Weapons
(Possible): Stones
Mercenary Troops
Male Female
TownsmanFarmer Peasant WomanRefugee
Watchman Camp Follower
Caravan GuardMercenary Crossbowman Huntress
Mercenary HorsemanMercenary Swordsman Camp Defender
Mercenary CavalryHired Blade Sword Sister
Caravan Master