Swadian Militia

Swadian Militia

Weekly Wages
4-2 denars
Upgrades To...
Upgrade Cost
20 denars
Exp For Kill
72 xp
Ransom Value
60 denars

Swadian Militia are the common men of the Kingdom of Swadia who have been drilled and instructed in basic combat.Though classified as infantry, a good deal of them wield Hunting Crossbows, making them surprisingly well armed for their level.

Swadian Militia and Swadian Footmen are often seen guarding Swadian towns, keeping watch in the streets. If you fail at sneaking into a hostile Swadian-controlled town, several Militia will show up to detain you.


Able commanders should position these men on a hill, behind the main line of infantry, to provide a hail of support fire on advancing opposition. However, one should take care to use these men as they were intended, and to commit them to the melee once the lines clash.

Due to their relative lack of armor, Militia are effective only when supported by higher quality troops or when engaging low quality enemies such as the Forest Bandits that prowl the wooded areas of Swadia.

Swadian Militia can be used as good cannon fodder or a skirmishing force, in case your proper archer force has been destroyed or if you have an absence of archers. They can also be used as missile soakers, absorbing hostile archer fire with their shields of average quality, and stand in as light infantry to engage in hand-to-hand combat with missile units and other light infantry. Swadian Militia can also be used to bulk up an army and support heavier, better troops such as Swadian Footmen. Militia are also good for tactics like swarming, if you have lot of them.

Stats and equipmentEdit

Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see Troop stats.

Swadian Militia - Default Stats and Equipment
Stat Points
Level 9
Strength 7
Agility 5
Intelligence 4
Charisma 4
Health 42
(Possible): Arming Cap
Body Armor
Aketon, Red Gambeson
Ankle Boots, Wrapping Boots
Skill Points
Ironflesh 0
Power Strike 0
Power Throw 0
Power Draw 0
Weapon Master 0
Shield 0
Athletics 0
Riding 1
Horse Archery 0
Looting 0
Trainer 0
Tracking 0
Tactics 0
Path-finding 0
Spotting 0
Inventory Management 2
Wound Treatment 0
Surgery 0
First Aid 0
Engineer 0
Persuasion 0
Prisoner Management 1
Leadership 1
Trade 2
Weapon Type Points
One Handed Weapons 75
Two Handed Weapons 75
Polearms 75
Archery 75
Crossbows 75
Throwing 75
Melee Weapons
Spiked Club, Fighting Pick, Boar Spear
Ranged Weapons
(Possible): Hunting Crossbow, Bolts
Old Heater Shield

Troops in the Kingdom of Swadia
Swadian Recruit
Swadian Militia
Swadian SkirmisherSwadian Footman
Swadian CrossbowmanSwadian InfantrySwadian Man-at-Arms
Swadian SharpshooterSwadian SergeantSwadian Knight