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Camp Location

Polish Mercenaries hail from a camp deep in Polish Commonwealth territory near Krakov.

Marksman Units[]

Tactics[]

Polish Mercenary Rifleman can be customized to match your preferred tactics.

It is initially equipped with a horse and a pistol, making it a poor version of Dragoon.

It is the only Mercenary Rifleman with a horse initially.

Equipment[]

Basic Equipment
Kuntush
Polish Uniform Hat
Village Boots
Simple Saber
Pistol
Sumpter Horse

There are several equipment options available from the Mercenary Camp Captain:

Polish mercenaries
Type Base Price Name Stats
Helmet (Infantry, Marksmen, Cavalry) 10 Fur Cap Weight 1, +7 to head armor
60 Simple Misiurka Weight 1.5, +20 to head armor, Requires Strength 7
112 Rich Misiurka Weight 1.5, +25 to head armor, Requires Strength 7
178 Cabasset Weight 2.25, +33 to head armor, Requires Strength 9
302 Winged Hussar Helmet Weight 3.75, +48 to head armor, Requires Strength 11
Body Armor (Infantry, Marksmen, Cavalry) 20 Polish Dragoon Uniform Weight 1.5, +14 to body armor, +8 to leg armor
124 Armor-clad Kuntush Weight 6, +26 to body armor, +8 to leg armor
252 Chain Armor Weight 14, +33 to body armor, +10 to leg armor, Requires Strength 8
540 German Infantry Line Uniform Weight 14, +34 to body armor, +28 to leg armor, Requires Strength 9
550 Hussar Coat of Mail Weight 14, +48 to body armor, +12 to leg armor, Requires Strength 10
Boots (Infantry, Marksmen, Cavalry) 10 Old Boots Weight 4, +4 to leg armor
16 Cossack Boots Weight 2, +5 to leg armor
25 Old Cavalry Boots Weight 2, +5 to leg armor
43 Cavalry Boots Weight 2, +6 to leg armor
60 Cavalry Boots Weight 2, +6 to leg armor
Gloves (Infantry, Marksmen, Cavalry) 10 Infantry Gloves Weight 0.25, +1 to body armor
21 Kojanie perchatki Weight 0.25, +2 to body armor
80 Cavalry Gloves Weight 0.25, +3 to body armor
225 Armor Gauntlets Weight 1, +5 to body armor
350 Reiter Gauntlets Weight 1.25, +6 to body armor
Horse (Marksmen, Cavalry) 0 Dismount
100 Saddle Horse Armor 7, Speed 40, Maneuver 45, Charge 7, Hit Points 110, Requires Riding 2
160 Hunter Armor 10, Speed 42, Maneuver 43, Charge 12, Hit Points 140, Requires Riding 4
240 Courser Armor 8, Speed 50, Maneuver 48, Charge 9, Hit Points 120, Requires Riding 4
420 Thoroughbred Horse Armor 10, Speed 48, Maneuver 52, Charge 22, Hit Points 150, Requires Riding 5
Ranged Weapon (Marksmen, Cavalry) 50 Pistol Weight 2, Ranged 48p, Accuracy 66, Speed rating 45, One-handed, Swing 7b, Thrust 3b, Speed rating 95, Requires Strength 6
260 Tatar Bow Weight 1, Damage 26, Accuracy 97, Speed rating 90, Requires Power Draw 3
340 Wheellock Carbine Weight 4.25, Ranged 78p, Accuracy 78, Speed rating 42, Polearm (two-handed), Swing 10b, Thrust 5b, Speed rating 85, Requires Strength 8
310 Good Pistol Weight 2, Ranged 67p, Accuracy 70, Speed rating 60, One-handed, Swing 7b, Thrust 3b, Speed rating 95, Requires Strength 6
360 Wheellock Musket Weight 6.25, Ranged 85p, Accuracy 86, Speed rating 31, Polearm (two-handed), Swing 12b, Thrust 7b, Speed rating 75, Requires Strength 9, Cannot be used on horseback
Ammunition (with Ranged Weapon) 0 Bullets Bullets 15, Weight 2.5, Piercing, +4 to damage
0 Barbed Arrows Arrows 27, Weight 2.5, Piercing, +2 to damage
0 Bullets Bullets 15, Weight 2.5, Piercing, +4 to damage
0 Bullets Bullets 15, Weight 2.5, Piercing, +4 to damage
0 Heavy bullets Bullets 14, Weight 3, Piercing, +5 to damage
Melee Weapon (Infantry, Marksmen, Cavalry) 215 Good Sword One-handed, Weight 0.75, Thrust 25p, Speed rating 104, Weapon reach 97
50 Cavalry Lance Polearm (two-handed), Weight 1, Thrust 22p, Speed rating 88, Weapon reach 160, Requires Strength 6, Can crush through blocks
60 Pike Polearm (two-handed), Weight 1.75, Thrust 23p, Speed rating 79, Weapon reach 320, Requires Strength 7, Cannot be used on horseback, Can crush through blocks
170 Good Hatchet One-handed, Weight 1.75, Swing 30c, Speed rating 99, Weapon reach 60, Requires Strength 9, Bonus against shields
260 Saber One-handed, Weight 1.25, Swing 25c, Speed rating 96, Weapon reach 95, Requires Strength 7
Shield (Infantry, Marksmen, Cavalry) 10 Shield Hit points 250, Weight 2, Resistance 1, Size 70, Speed rating 98
31 Solid Shield Hit points 325, Weight 2, Resistance 2, Size 70, Speed rating 96
74 Tatar Shield Hit points 400, Weight 2.25, Resistance 2, Size 70, Speed rating 94
134 Kalkan Shield Hit points 500, Weight 2.5, Resistance 3, Size 70, Speed rating 91
330 Round Shield Hit points 600, Weight 2.75, Resistance 4, Size 70, Speed rating 89
Mercenary Troops
Crimean Khanate Tatar Mercenary Infantryman
Tatar Mercenary Rifleman
Tatar Mercenary Cavalryman
Polish Commonwealth Polish Mercenary Infantryman
Polish Mercenary Rifleman
Polish Mercenary Cavalryman
Cossack Hetmanate Cossack Mercenary Infantryman
Cossack Mercenary Rifleman
Cossack Mercenary Cavalryman
Muscovite Tsardom Muscovite Mercenary Infantryman
Muscovite Mercenary Rifleman
Muscovite Mercenary Cavalryman
Kingdom of Sweden European Mercenary Infantryman
European Mercenary Rifleman
European Mercenary Cavalryman
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