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New Order Marksman

NewOrderMarksman

Culture
Weekly Wages
8 thaler
Prisoners or Commander
Upgrades To...
Upgrade Cost
Exp For Kill
Ransom Value

New Order Marksmen are a Russian version of Polish Zolnier, or Swedish Musketeers.

These soldiers are equipped with slightly better armor (New Line Helmets and New Order clothing, which is stronger than regular Marksman garb), and are slightly more well trained in melee combat and shooting. This comes at a price though, as they have higher wages than Marksmen.

TacticsEdit

Like any other marksmen unit, they work well in firing lines. Under the fire at will command, a good number of New Order Marksmen (50 or more) will provide a constant musket fire, preventing enemies from getting close. Marksmen can also be used as anti-cavalry for a short time. When a battle begins, arrange them in rows quickly and deploy them in a good position in the map, wait for the enemy cavalry to get close before giving them the order to open fire. While waiting for the enemy to get close, arrange your cavalry in attacking formation so that they can relieve the Marksmen when they get overrun by enemy troops.

During a siege, New Order Marksmen will excel in shooting down defenders. New Order Marksmen shouldn't be used to storm fortifications because they lack heavy armor and weaponry in melee combat. At the start of a siege, hold your other troops and let the New Order Marksmen open fire in a safe distance in rows, let them empty all their bullets before deploying your other troops to attack.

Stats and equipment Edit

Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see Troop stats.
New Order Marksman - Default Stats and Equipment
Attributes
Stat Points
Level 11
Strength 10
Agility 7
Intelligence 2
Charisma 1
Health 58
Armor
Helmets
New Line Helmet
Body Armor
New Line Uniform
Boots
Cossack Boots
Gloves
None
Skills
Skill Points
Ironflesh 4
Power Strike 0
Grenade Throwing 0
Power Draw 0
Weapon Master 2
Shield 0
Athletics 3
Riding 0
Shooting from Horseback 0
Looting 0
Trainer 0
Tracking 0
Tactics 0
Path-finding 0
Spotting 0
Inventory Management 0
Wound Treatment 0
Surgery 0
First Aid 0
Engineer 0
Persuasion 0
Prisoner Management 0
Leadership 0
Trade 0
Proficiencies
Weapon Type Points
One Handed Weapons 60
Two Handed Weapons 60
Polearms 60
Archery 0
Firearms 110
Throwing 0
Weapons
Melee Weapons
Pole-axe
Ranged Weapons
Simple Wheellock Musket, Heavy Bullets
Shields
None
Mount
None
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