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Mercenary Crossbowman

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Mercenary Crossbowman

Mercenary Crossbowman

Culture
Weekly Wages
26-14 denars
Upgrades To...
N/A
Upgrade Cost
N/A
Exp For Kill
? xp
Ransom Value
140 denars

Mercenary Crossbowmen are ranged mercenary troops recruitable from taverns or upgraded from Watchmen. Farmers hired from an enemy's prisoners after battle can eventually be trained to become Mercenary Crossbowmen.

TacticsEdit

Mercenary Crossbowmen are closest in appearance and capability to Swadian Crossbowmen but require higher wages, making them less alluring. Mercenary Crossbowmen can provide a useful replacement for lost troops in the short term but should not be relied on due to their average abilities.

Though not as adept as Rhodok Veteran Crossbowmen or Rhodok Sharpshooters/Swadian Sharpshooters, Mercenary Crossbowmen can still inflict relatively consistent casualties on tier 2 and 3 units if they are protected from melee combat by infantry lines. As with all crossbowmen, it is advised you keep them on a hill with a screen of shielded melee units to prevent devastating cavalry charges as well as to soak up hostile projectile fire. In close combat, Mercenary Crossbowmen fare poorly against all but the weakest melee units.

Note that this is the only unit in the game reaching its maximum upgrade at tier 3. Compared to other ranged units of this tier, they are quite superior, with the downside of stagnating at mid-level.

Stats and equipmentEdit

Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see Troop stats.

Mercenary Crossbowman - Default Stats and Equipment
Attributes
Stat Points
Level 19
Strength 7
Agility 5
Intelligence 4
Charisma 4
Health 42
Armor
Helmets
(Possible): Leather Cap, Padded Coif, Footman's Helmet
Body Armor
Aketon, Leather Jerkin
Boots
Nomad Boots, Wrapping Boots
Gloves
None
Skills
Skill Points
Ironflesh 0
Power Strike 0
Power Throw 0
Power Draw 0
Weapon Master 0
Shield 1
Athletics 5
Riding 1
Horse Archery 0
Looting 0
Trainer 0
Tracking 0
Tactics 0
Path-finding 0
Spotting 0
Inventory Management 2
Wound Treatment 0
Surgery 0
First Aid 0
Engineer 0
Persuasion 0
Prisoner Management 1
Leadership 1
Trade 2
Proficiencies
Weapon Type Points
One Handed Weapons 90
Two Handed Weapons 90
Polearms 90
Archery 90
Crossbows 130
Throwing 90
Weapons
Melee Weapons
Spiked Club, Fighting Pick, Sword, Boar Spear
Ranged Weapons
Crossbow, Bolts
Shields
(Possible): Old Board Shield, Plain Round Shield
Mount
None
Mercenary Troops
Male Female
TownsmanFarmer Peasant WomanRefugee
Watchman Camp Follower
Caravan GuardMercenary Crossbowman Huntress
Mercenary HorsemanMercenary Swordsman Camp Defender
Mercenary CavalryHired Blade Sword Sister
Caravan Master

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