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The Kingdom of Swadia is ruled by King Harlaus, and the claimant to the throne is Lady Isolla of Suno.

Their national animal is the lion, which is depicted on their emblem and on the banner of their king, Harlaus.

Unlike in the original Mount&Blade, Swadian lords in Mount&Blade: Warband are called counts.

As a starting point, the Kingdom of Swadia is profitable as it is close to all of the other factions. This means that you can easily venture into any other nation and buy goods, then return and sell them in any Swadian town. Swadian lands are relatively safe for trade routes, with the only bandit infested area being between Suno and Uxkhal. The downside of starting in Swadia is that it has no specially priced goods of its own and Forest Bandits can be difficult to face at the start of the game.

Rulers

King Harlaus

Harlaus

Initial ruler

Lady Isolla of Suno

Isolla

Claimant

Vassals

Count Beranz
Beranz
Count Clais
Clais
Count Deglan
Deglan
Count Delinard
Delinard
Count Devlian
Devlian
Count Despin
Despin
Count Grainwad
Grainwad
Count Haringoth
Haringoth
Count Klargus
Klargus
Count Meltor
Meltor
Count Mirchaud
Mirchaud
Count Montewar
Montewar
Count Plais
Plais
Count Rafarch
Rafarch
Count Rafard
Rafard
Count Regas
Regas
Count Rochabarth
Rochabarth
Count Ryis
Ryis
Count Stamar
Stamar
Count Tredian
Tredian

Tactics

Also see Kingdom of Swadia Tactics.

Strengths

  • Excellent shock and heavy cavalry.
  • Reliable heavy infantry.
  • Strong at defense and offense.

Weaknesses

  • Unreliable crossbowmen.
  • Very limited anti-cavalry infantry.
  • Expensive troops.

Summary

The Kingdom of Swadia is similar to the Kingdom of Vaegirs, as both factions have almost identical troop progression. Swadian armies are usually more expensive to support than those of the Vaegirs, and are usually not as strong in numbers.

At the beginning of the Native Campaign, the Kingdom of Swadia is the strongest faction in the game, although its central starting position means that it is usually tied up with wars on numerous fronts. The eastern town of Dhirim is likely to be regularly taken by neighboring factions.

Swadian melee troops prefer to wield swords, heavy maces, and voulges. Swadians also use crossbowmen instead of archers, yet it seems the bow is a common Swadian weapon among its forest bandits, arena fighters and hunters.

Swadian Knights are the most powerful cavalry units in the game, rivaled only by Sarranid Mamlukes. Swadian troops rely mainly on the strength of their Knights to power through all enemy formations.

Swadia also has some decent infantry, but not as good as Nordic infantry. Swadian infantry resembles a mix between Vaegir and Rhodok infantry. Swadia can also train crossbowmen, although their crossbowmen are outmatched by those trained by the Rhodoks.

Troop tree

Swadian troop tree

Swadian troop tree.

Swadian Troop Tree
Tier 1 Swadian Recruit
SwadRec
Tier 2 Swadian Militia
SwadFoot1
Tier 3 Swadian Skirmisher
SwadCross1
Swadian Footman
SwadFoot2
Tier 4 Swadian Crossbowman
SwadCross2
Swadian Infantry
SwadFoot3
Swadian Man-at-Arms
SwadHorse1
Tier 5 Swadian Sharpshooter
SwadCross3
Swadian Sergeant
SwadFoot4
Swadian Knight
SwadHorse2

Note: Swadian Militia upgrade to either Swadian Skirmishers or Swadian Footmen, and Swadian Footmen upgrade to either Swadian Men-At-Arms or Swadian Infantry.

Territories

The territory of the Kingdom of Swadia contains the following towns, castles, and villages:

Territory of the Kingdom of Swadia
Towns
DhirimPravenSunoUxkhal
Castles
Derchios CastleHaringoth CastleKelredan CastleReindi CastleRindyar Castle
Ryibelet CastleSenuzgda CastleTevarin CastleTilbaut Castle(WB)Vyincourd Castle
Villages
AmereAzgadBalanliBurglenChideElberlEhlerdahEmirinGisim(WB)IbiranIyindah
NemejaNomarRdunaRulunsRyibeletTadsamesh(WB)TahlberlTosdharTshibtin
UshkuruVeidar(WB)YalibeYaragar

Note that over the course of the game, other kingdoms may besiege and take over these lands, and the Kingdom of Swadia may gain more. However, these places are the only ones from which you can recruit Swadians. There are Swadian recruits in Swadian villages, and also mercenaries in taverns.

Trivia

  • Swadia is the oldest faction in the game, as it has been around since version 0.202.
  • In version 0.202 Marnid tells the player that he was originally headed to trade goods in Larechia when his caravan was ambushed by Khergits. In version 0.704 (maybe even earlier), Larechia was replaced with 'Harlaushia', and around that time King Larec was replaced by King Harlaus. This implies that in-universe the Kingdom of Swadia is colloquially referred to by the name of its ruler.
Classic/Warband Factions
KhergitsNordsRhodoksSarranidsSwadiansVaegirs
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