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Farmer

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Farmer

Farmer

Culture
Weekly Wages
1 denar
Upgrades To...
Upgrade Cost
10 denars
Exp For Kill
? xp
Ransom Value
32 denars

Farmers may be found in groups traveling between towns and villages. They may be captured from these groups or found and recruited from prisoners of a defeated enemy.

Farmers can spawn randomly in taverns across Calradia. The player can speak to them about a Bandit Infestation in their home village, and they will ask the player to assist in removing said bandits.

TacticsEdit

While farmers may come to your aid when defending a village, or can be recruited when rescued, they rarely serve any meaningful purpose beyond acting as cannon fodder. They're neither resilient, fast, or strong enough to make any significant impact on a battle. In fact, they can prove to be more of an annoyance when trying to help a village, as the group of farmers spawned are often large enough to slow down your cavalry if not your entire army. But they can also be excellent meat shields, taking fire from enemy marksmen for you and your party. The best way to do this would be to assign your farmers to a separate group and then order all but that one group to hold position, allowing the farmers to charge ahead to their doom.

If attempting to raise mercenaries, it is advised that you keep your farmers out of the conflict until they have leveled up through shared experience, your training skill, or through sparring in a training field.

Stats and equipmentEdit

Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see Troop stats.

Farmer - Default Stats and Equipment
Attributes
Stat Points
Level 4
Strength 7
Agility 5
Intelligence 4
Charisma 4
Health 42
Armor
Helmets
(Possible): Leather Cap, Felt Hat
Body Armor
Linen Tunic, Tunic with vest
Boots
(Possible): Nomad Boots, Wrapping Boots
Gloves
None
Skills
Skill Points
Ironflesh 0
Power Strike 0
Power Throw 0
Power Draw 0
Weapon Master 0
Shield 0
Athletics 0
Riding 1
Horse Archery 0
Looting 0
Trainer 0
Tracking 0
Tactics 0
Path-finding 0
Spotting 0
Inventory Management 2
Wound Treatment 0
Surgery 0
First Aid 0
Engineer 0
Persuasion 0
Prisoner Management 1
Leadership 1
Trade 2
Proficiencies
Weapon Type Points
One Handed Weapons 60
Two Handed Weapons 60
Polearms 60
Archery 60
Crossbows 60
Throwing 60
Weapons
Melee Weapons
Cleaver, Knife, Pitch Fork, Sickle, Club
Ranged Weapons
(Possible): Stones
Shields
None
Mount
None
Mercenary Troops
Male Female
TownsmanFarmer Peasant WomanRefugee
Watchman Camp Follower
Caravan GuardMercenary Crossbowman Huntress
Mercenary HorsemanMercenary Swordsman Camp Defender
Mercenary CavalryHired Blade Sword Sister
Caravan Master

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