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Desert Bandits, as their name suggests, are a type of bandit that roams the deserts of Calradia. They are lightly armed but also mounted, making them somewhat dangerous to low-level players. They spawn in groups of 4 to 58.

Tactics

Desert Bandits have the same kinds of tunics and other equipment as Sarranid Sultanate troops, and will attack with bows and jarids before moving in with one-handed maces, swords, and spears. Desert Bandits with lances have the ability to inflict couched lance damage and are capable of killing most characters with a single strike.

These bandits are usually found near or around the town of Ahmerrad or Durrin Castle. They are best fought with a combination of spears and ranged units, such as Rhodok troops, or by fast moving cavalry, such as Swadian Man-at-Arms or Khergit Horse Archers. It is very difficult to defeat Desert Bandits with just melee infantry.

They will attack small groups such as village farmers or caravans, but flee from parties that they cannot easily defeat. Because of their horses, Desert Bandits are usually very difficult to hunt down on the map as their movement speed is between 5 and 7. Attempting to catch up with them is best done with a small party of 30 to 50 men, preferably most or all mounted units. In addition, a companion with Path-finding is highly recommended for improved party speed.

Stats and equipment

Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see Troop stats.
Desert Bandit - Default Stats and Equipment
Attributes
Stat Points
Level 12
Strength 7
Agility 5
Intelligence 4
Charisma 4
Health 42
Armor
Helmets
(Possible): Desert Turban, Turban, Steppe Cap
Body Armor
Worn Robe, Skirmisher Armor
Boots
None
Gloves
None

Skills
Skill Points
Ironflesh 0
Power Strike 0
Power Throw 0
Power Draw 3
Weapon Master 0
Shield 0
Athletics 0
Riding 4
Horse Archery 3
Looting 0
Trainer 0
Tracking 0
Tactics 0
Path-finding 0
Spotting 0
Inventory Management 0
Wound Treatment 0
Surgery 0
First Aid 0
Engineer 0
Persuasion 0
Prisoner Management 0
Leadership 0
Trade 0
Proficiencies
Weapon Type Points
One Handed Weapons 100
Two Handed Weapons 100
Polearms 100
Archery 100
Crossbows 100
Throwing 100
Weapons
Melee Weapons
Sarranid Sword, Flanged Mace, Spear, Light Lance
Ranged Weapons
(Possible): Jarids, Nomad Bow, Short Bow, Arrows
Shields
(Possible): Leather Covered Round Shield
Mount
Desert Horse, Saddle Horse

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