Armored Cossack

Armored Cossack

Polish Commonwealth
Weekly Wages
24 thalers
Prisoners or Commander
Upgrades To...
Upgrade Cost
Exp For Kill
96 XP
Ransom Value
109 thalers

The Armored Cossack is Medium Missile Cavalry unit of the Polish Commonwealth.

As Medium Cavalry, the Armored Cossack is well equipped and well armed. Their chain headgear, the Mizurka, gives them good head protection, and their chain mail armor and cavalry boots give them good body and leg protection as well. This unit is armed with a Good Saber, a Cavalry Lance, a Tatar Shield, a Kalmyk Bow, and Arrows. While they spawn with either a saber or a lance, they always carry a shield and a bow and arrows. They also ride a Troop Horse, which is a strong, reliable horse for charging in enemy ranks.


While originally a Missile Cavalry Unit, Armored Cossacks are versatile Cavalry units when engaged in close combat as Melee Cavalry with their sabers, and Shock Cavalry with their lances. Their good armor and shield also gives them great protection against attacks and even couched lances.

Despite having a relatively good bow, Armored Cossacks are not as precise as the cheaper Crimean horse archers and tend to only hit their target if the enemy is close or static. Due to their versatility, they are excellent when combined with Winged Hussars and they can fight well on their own.

They can beat practically any foot or mounted unit except if they become overwhelmed or if they engage against elite Cavalry units like the Swedish Reiter, the Noble Guard, the Winged Hussars, and any other Medium Missile Cavalry units armed with bows that have better archery skills than it at range. Therefore, when in the field, Armored Cossacks should be used to immediately charge at the enemy and should only occasionally be used as missile troops.

Having a contingent of around 20 Armored Cossacks can make them unbeatable in melee combat, but make sure they supported by Dragoons, Winged Hussars, and Polish Reiters. When defending a fortification, Armored Cossacks are excellent for holding the defensive line as long as enemy missile troops do not have range to shoot them down. When besieging a fortification, it is best that the Armored Cossacks approach the enemy walls with their shields up rather than having it miss its shots with its bow and get shot in the face. When climbing the walls, make sure they stay close to Winged Hussars so that they can break the defenders' front line.

Stats and equipment Edit

Note: Troops have a set of default stats; at the beginning of a new game, these stats are randomly adjusted for each type of troop. The following is the default set for this troop as seen within the game code and may not reflect the specific stats you will see during actual gameplay. For more information, see Troop stats.
Armored Cossack - Default Stats and Equipment
Stat Points
Level 16
Strength 10
Agility 9
Intelligence 4
Charisma 4
Health 51
Body Armor
Chain Armor
Cavalry Boots
Skill Points
Ironflesh 2
Power Strike 0
Grenade Throwing 0
Power Draw 2
Weapon Master 4
Shield 4
Athletics 0
Riding 4
Shooting from Horseback 4
Looting 0
Trainer 0
Tracking 0
Tactics 0
Path-finding 0
Spotting 0
Inventory Management 0
Wound Treatment 0
Surgery 0
First Aid 0
Engineer 0
Persuasion 0
Prisoner Management 0
Leadership 0
Trade 0
Weapon Type Points
One Handed Weapons 140
Two Handed Weapons 140
Polearms 140
Archery 90
Firearms 0
Throwing 0
Melee Weapons
Cavalry Lance, Saber, Crowbill, Chekan
Ranged Weapons
Longbow, Bow, Arrows
Tatar Shield
Troop Horse
Troops of the Polish Commonwealth
Scythe WielderMilitia PikemanMusket Militiaman 
Town CossackRank Cossack • Lithuanian Musketeer • Lithuanian Tatar
German Infantry PikemanGerman Infantry MusketeerScottish MusketeerScottish PikemanScottish SwordsmanLisowczyk
Polish ReiterArmored CossackWinged Hussar

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